Duddits
(Duddits)
September 17, 2018, 2:16pm
1
Hello,
Here is my entry for the Simplicity Septembre Challenge #1 .
Rules for this challenge :
Only Blender’s default primitive allowed.
No object editing, no modifiers, no normal and bump maps, no add-on.
Final render
Detailed views
Clay renders
More views on Behance : https://www.behance.net/gt3d
2 Likes
Duddits
(Duddits)
September 17, 2018, 2:24pm
2
And here are more details of this project.
Maybe, I did not use the best methods, but it was really fun to make this render, and I have pleasure to share it with you.
Presentation of primitives used for every elements of the project.
Mosses are modelled with icospheres, cylinders and triangles (circles with 3 vertices and "Fill type" as Ngon). Primitives objects are grouped for each moss type and generated on hair particle system.
Project process and compositing
Cactus process
I used textures from :
https://www.cgbookcase.com/
https://www.textures.com/
And the scene is lighted by the HDRI "Reading Room" from https://hdrihaven.com/
Scene is rendered with Filmic.
4 Likes