I want to use the property value(it’s a string) of one object to change the text-game property value of another object(text-object).
For the time being I made the dynamic text to work by just assigning different values to the game-text property of the text object.
I have 2 questions, although the first one is not so important:
Do I need to tick “Text”, under Game Settings of the material of the text-object? The dynamic text works even if I don’t.
And the important question, can I achieve what I want with logic bricks alone?
I can only access one object’s properties(the active’s ones, to be exact) when I select both. Any ideas or help on how to do this are appreciated.
Great, i can work with this. Only problem was that when you did the thing with the prop property and gave it a value, it doesn’t work in my case. It spawns the name of the property instead. But that might have to do with the fact that in the start my property has no value or a " " one right?