I want to use the property value(it’s a string) of one object to change the text-game property value of another object(text-object).
For the time being I made the dynamic text to work by just assigning different values to the game-text property of the text object.
I have 2 questions, although the first one is not so important:
Do I need to tick “Text”, under Game Settings of the material of the text-object? The dynamic text works even if I don’t.
And the important question, can I achieve what I want with logic bricks alone?
I can only access one object’s properties(the active’s ones, to be exact) when I select both. Any ideas or help on how to do this are appreciated.
This thread is also opened in http://blender.stackexchange.com/questions/40047/text-game-properties-and-dynamic-text