Hi. Create a smooth wave animation across text using fields and position-based deformation. This chapter focuses on attribute control and directional wave logic for clean motion graphics results.
Happy Noding β¦ ![]()
Hi. Create a smooth wave animation across text using fields and position-based deformation. This chapter focuses on attribute control and directional wave logic for clean motion graphics results.
Happy Noding β¦ ![]()
That is a seriously badass effect and looks wonderfulβ¦ however, one could achieve this particular effect by animating a curvy object inside this Boolean text cutout (that curves to exact height of flat surface, obviously), and Iβm thinking it would take about 1/10 the time. Yes, you are just teaching geometry nodes, and bravo for that, but if anyone wants to make this as a one-off mograph effect, just do it the easy way. ![]()
Great toot though and thanks for your hard work! Keep it up yo!
Hi. Thank you for the appreciation
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Sure! In this chapter Iβm exposing user to Mesh Boolean node, and workflow around that. And the Text Object does not have uniform topology for nice smooth animation.
I featured you on BlenderNation, have a great weekend!
Thank You ![]()