Texture Artifacts In Render


I’ve been having an issue while trying to render a textured model.
I get strange looking artifacts on parts of the model during the render, i’ve attached an image.

I’m a little lost and can’t seem to find any answers on google, if anyone can shed some light on this I would greatly appreciate it, thanks!


energy.blend (1.35 MB)

check your outliner. there is an object “cube” that is invisible in viewport but visible for render. it is the same geometry like the geometry you try to render…that causes that problem. reason for that is that cycles tries to rende different objects at exactly the same palce. Just delete the “cube” object or move it to another layer or turn of rendering for that “cube” object.