Texture baking?

I was wondering about 2 related things.
1, is there a way to take the vertex textures and put that on the UV map?
2, how do I bake a lightmap onto an object (for a game level for example)

Thanks

Here is a possible answer to #2:

http://lowpolycoop.com/forum/viewtopic.php?t=21

Scott

If you have python installed try the BRayBaker script:

http://www.alienhelpdesk.com/index.php?id=22