I was wondering about 2 related things.
1, is there a way to take the vertex textures and put that on the UV map?
2, how do I bake a lightmap onto an object (for a game level for example)
Thanks
I was wondering about 2 related things.
1, is there a way to take the vertex textures and put that on the UV map?
2, how do I bake a lightmap onto an object (for a game level for example)
Thanks