Hi,
I am drawing with a tablet on my mesh/texture and I would like to have the possibility of layers like in photoshop or ZBrush. Is this possible in Blender?
Hi,
I am drawing with a tablet on my mesh/texture and I would like to have the possibility of layers like in photoshop or ZBrush. Is this possible in Blender?
Hi,
Thanks. Most of it I already knew, with most of the videos Iâm mostly irritated that there seem to be only 2 layers that you then have to plug together in such a strange way.
What comes closer to what Iâm looking for is the video with the âTexture paint layersâ and the addon Tx Layer.
Unfortunately, I canât find the same functions in the âTexture paint layersâ video as I filmed thereâŚtoo bad the versions have certainly changed. And I donât have the money for the addon at the moment.
Well, letâs seeâŚthanks in any case!
Please refer to the video.
Itâs more uncomfortable than using add-ons, but I think itâs a better way if fast productivity isnât the purpose.
There is a similar video in the post above, but it is not affected by environmental changes because there are no additional tools such as Addon.
I use this addonâŚworks great.
This exists?!?
Thanks for that link! Exactly the method Iâve been wanting.
That sounds interesting. But there is no instruction video, is there?
Thanks in any case
I donât recall, but itâs very straightforward and simple to use, IMO.
I havenât worked with the Material Editor that much yet, so Iâm unsure if I can get it clicked together. hmm.
Once you install the addon, it will show up in the shader node editor on the right. If you donât see the tab for it, hit N.
but I still have to click together the individual components in the material view, donât I?
You just click on the color output of the image layers node and drag to the âbase colorâ input of the principled BSDF node ( The main node that is standard for most materials ).
For now I have chosen the simple method in the video âAdding Layers in Blender Texture Paintâ by UrbanFoxGamer. It works.
Later on, Iâll get to grips with the add-on âImage Layers Nodeâ.
Thanks for your feedback and ideas.