Hi, I have a project with several 16k textures, wich are too much for my viewport. I noticed that there is an option to limit the viewport texture size, but no matter how low I set the limit, blender seems to still load the full resolution texture.
I tried to restart blender and reload the textures as well, still loading the full 16k textures.
Am I missing anything? Are you experiencing the same issue?
Thanks in advance!