Hi, I made a pirate model and textured it but when I edit it after the texturing and turned on the mirror modifier, the Uv texture screen shows only half of the UV vertices thingy (I don’t know what it is called). I don’t know what to do! please help! thanks!
Hi, thanks for replying.
I tried U or V before applying but it did not mirror the vertices in the UVs the way I want it to. Thanks anyway. :eyebrowlift: