I’ve finished a model of a rubber duck today (1st pic) and wanted to give it some color.
I have tried to do paint the model partially (eyes & beak only) by selecting faces in UV face select, unwrapping them and paint directly in the 3D mirror (or UV image editor).
This worked reasonably well but after saving the blend file AND saving the texture images, the texture was no longer in the rendered picture after re-opening (pic 2)
Instead of the texture i’ve made there are only black faces.
However, in texture mode (3D view) i can see the texture i’ve made but somehow it does not show in the rendered picture.
Who can tell me what I’m doing wrong, or maybe knows another way to paint the duck like the original (3rd pic)
Thanks in advance.