Texture Paint appears to be using another texture as brush when I paint

Hi all!

I’m having a problem with texture paint mode in that it appears my brush, the standard default brush, is using another texture. See here:

The mesh object I am trying to paint has an Image texture for the color of the object. When I paint, I get the artifacts you see which are from another image texture assigned to a different mesh object as a bump map.

Any ideas what is going on here? I’m sure it’s something simple and stupid on my part…

Randy

J3_Luna_Phone-3.blend (2.3 MB)

Looks like you need to remove the Texture (Rubber Case.png) from 3 rows under the Color picker.
Or add a new brush for what you are doing now…

Thanks @Matakani, that was it!

Randy