Hi, I am having some problems while texture painting in Blender.
When I start using painting with the brushes, it doesn’t show properly on the viewport, but only on the UV/image editor. And it is a bit annoying when trying to see the result on the 3D model.
The thing is that it doesn’t happen all the time, but most of the times.
I will leave an image and video showing the issue.
Any help would be appreciated.
Thanks!
Ok, I found an acceptable solution. At least so far it is working.
Apparently this only happens if I paint over existing textures I have imported, but if I create new slots and paint over an empty slot space, it does work.
The only issue or annoying part is that I have to clone paint the texture I want to use to make it visible and see the results and then start painting over doing whatever I need to do.
Still it’s strange as sometimes it does work painting over existing textures. But anyway, at least I can continue working now