I started making some alphas I could use for texture painting, because I had trouble finding images with enough detail online, so I’m making some stencils I could use in future projects and I’m experimenting with multi-channel stencils, to be able to paint several layers at once that I could independently control in the material.
In time I’m hoping to build a decent library of assets I can use for texturing projects down the line…
I wanted to make some renders to test out the results and I finished rendering the first batch of stencils I created.
I’m still working on the stencils - due to the unfortunate existence of time and since this is just a side-project, progress is a bit slow, but I’ll likely have a few more ready in a couple of days.