I got a simple cylinder here with a Diffuse Map and a Normal
Map to make it look like a length of Rope. I’ve tried about everything I could think of
to get it to look right but the Normal Map is giving me troubles. So either my textures
aren’t made right or I’m not using Blender correctly.
If anyone here wants to help and take a look I’d appreciate it.
Scene-pt.blend (921 KB)