I’ve run into a problem on my current project. I’m in the process of setting up and texturing one of my scenes and I have an issue when trying to texture a large flat area. I’m using a seamless asphalt image to texture the tarmac of a spaceport, but due to the size of the object, the repetition is still noticeable. I’ve tried several things but nothing seems to be getting the results I’m after.
Anyone dealt with something like this before or have some suggestions?
I’ve attached the scene to show what I’m currently getting.