Texture projecting

is there a way to take a texture, and bake it on objects, so that if none of the objects move, it appears the background is solid? you know, like spread the texture out among objects? you’ll be cool if you answer :cool:

Make Sticky from Camera view. There was a cool tutorial a few years ago where they made a landscape picture stick to the mesh objects.
Maybe check the wiki for http://wiki.blender.org/index.php/Manual/UVProject_Modifier
:slight_smile: