Hey guys,
I´m just building a window with construction connection tape. I created this texture for the construction tape:
I applied all transforms and did a Smart UV unwrap but the texture just changing his rotation over the object:
All should look like the upper part but as example the right part I marked is completely rotated.
I created it with a path then converted it to a mesh and put a solidify modifier on it to get some thickness:
Does someone have a Idea, why this happens and how I get the texture straight?
Big Thanks!