I’ve got a strange problem … the textures in textured mode are showing up extremely dark on this object. I don’t remember doing anything strange to the material or object settings. Texture bake produces proper results, I just can’t really see them in the 3d view.
I’m using bebraw’s build but I get the same problem in the offical 245.
Here’s the object and its uvmap:
And there’s the object from the bottom, which is the brightest part of it (i can’t see the tex at all on the top); just to be sure I did a two-second crapular unwrap on my sizing guide room thing, and applied the same texture to it, and it’s displaying as expected:
I tried throwing a few search strings into the forums, but didn’t come up with anything useful.