Specs: Blender 2.69 (r60995), Win7/64, Blender internal renderer.
in 3D view, when display mode is set to “textured” (in opposite to wireframe, solid or rendered), the face of my mesh shows a texture. My problem is I don’t know where the texture is coming from because the material slots are empty for the object:
So my question is: Are there other sources for textures that can occur in 3D view?
In the render result, the face has no texture.
I don’t want to attach the whole project. I tried to narrow it down in a new small project to be attached here, but there it’s not reproducable. Hence only the question whether there are other sources for textures other than materials. Thanks.