I’m a Blender newbie, and am teaching myself as I go… I’m a photographer so this art is also interesting to me. I haven’t actually made anything in Blender yet but am working on my first very simple scene:
It’s supposed to be a box sitting in an attic if you can’t tell
One of the first things you’ll notice is how big the wooden boards are, or how small that odd plywood-style box is (and how bright the floor is) Yeah, I had trouble finding a cardboard texture :-/ Again, noob right here. Anyway, I want to make the box seem bigger in comparison. The wood texture I am using is hi-res (over 2000 pixels each way) - but I need the box to look bigger while still filling the frame. (And I’ll darken the wood… still workin on that.) If we could “zoom out” on the floor a bit to make the texture sharper, I’d love that.
The wood is just a texture on a plane under the box.
Let me know what I can do to improve; I’m not done with any of this yet of course, and this is just my learning project, so I’m taking it every direction I can. (Also, I rendered the above in Yafray. Is that okay?)
And how could I soften that shadow? Sorry for all the questions. Tutorials don’t seem to do a whole lot for me.