Textures in BGE

I have a plane that has a texture but the plane is large and the texture is stretched out.
If i render i can use the repeat buttons but that does not work in the GE, One way i can fix this is to make several small planes and put them together but there must be a better way to do this in BGE

digiman

Check th UV in the UV-Editor window. Just increase the size of the UV-Polygon while you are in edit mode.

I hope it helps