I added this texture in Blender by creating a new image in the UV/Image Editor, and then painted it in Texture Paint mode. Without any identifiable trigger (I didn’t close out of the program, save, or undo anything), the texture went completely black. It remains in the same state no matter which mode I’m in or when I render.
Is there any way to recover my painted textures? What caused this event?
Thanks for your help, everyone!