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TextureSynth - Procedural GPU Texture Generator
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NainaC
(cosmosmythos)
July 28, 2026, 2:08am
21
V1.1.3
Fixed TS_Preview2D not consistently updating in 3D viewport when used in a material.
Node graph editing is now significantly faster — Shader compilation is cached after the first use.
Better Multi-output nodes support
New node: Slope Blur
3 Likes
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