Hello
I’ve created a simple game in Blender.
When I press ‘P’ and run inside Blender, it appears generally ok.
But when I ‘save runtime’, and run the game EXE that is created, the scene appears really dark, with no texturing on the shapes.
I’ve tried clicking ‘pack data’ in the file menu, but dones’t seem to work. I have ‘use blender materials’ selected under the ‘game’ menu.
this is the game run inside blender
this is same game run as a stand alone.
on another point, is it posible for the game engine to render meshes as double sided? or can it only render the side the normal is pointing?