I am making a sort of futuristic screen, and on it are some buttons. I have them in a metal texture, and i also want to put some pics on them like a play pause simbol, fast forward, that sort of thing. So far ive had no problem.
I made the pics in the gimp and colord them to alpha to rease background. Then i added a uv map for each button and made sure it worked correctly with the image. Finaly, i added a new texture to each button which i gave a different material. I used the image i wanted, and clicked use alpha, and all that, made sure it was mapping to uv and color and all that.
When it renders however, it does not show up, even though it looks perfect in the material preview?? Any ideas as to what could make it go wrong??