Well I have a project in blender in which I have to use 32 bitmap textures to texture and then export it with the .mat file and .ojb.
The only problem is I have no idea how to use blender other then to move around in the 3d realm, so I have no idea how to do many things.
What I need to know how to do is as follows:
apply a texture for each single plane (they need to be double sided textures)
Here is a sample: http://i131.photobucket.com/albums/p308/moonraker808/956FDB.jpg
yes the textures need to be 32 x 32, I just need to get the best quality out of that.
I am also not sure how to see the wire frame at the same time as seing the solid gray shape.
Thanks in advance!