Thanks to Your Help Fractal Voronoi Noise Was Added Into Blender!

It might be too much feature creep and should be left out.

My understanding is that turbulence is basically the same as re-mapping the values of the voronoi map. But thinking about it I am not so sure if this is even true. Maybe turbulence is more like the possiblity to remap the input map values as opposed to just re-mapping it with a gradient.

Anyway, this is what I meant:
from black → white
to
black → white → black

Similar to what the color ramp does in the following image: