That reflection on the bottom of the glass

Hello! I want to ask about that strange black reflections on the bottom of the glasses. When i try to render my own glass the bottom looks very flat and unrealistic, like between of the glass layers was nothing. I mean this part on the real photo below

High-Ball-Glass

How can I get this effect? Thank you in advance for any tips

The reflection and refraction are driven primarily by the illumination plus background/surrounding environment.

In this image you have a bright (possibly back-lit) background and floor, darkness to the sides plus maybe a dark background to the front and top - and you have illumination from the front.

Look up some tutorials on glass rendering and see if you can replicate their lighting and background setups.

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