Scene taken while I was watching the lives of the “Maratona de Blender” of “3d na Revo”.
I wanted to do this because I’m enjoying this Cartoon vibe.
Made with Geometry Nodes: trees, grass, rocks, leaves in the air.
The rest with polygonal modeling.
All textures are procedural.
Render in Cycles.
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I featured you on BlenderNation, have a great weekend!
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Thank you very much!
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Interesting piece @Rodolpho.3d. Is there supposed to be a really stiff breeze blowing, bending the trees?
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I actually didn’t think about that when I did the scene, my mistake. But it’s a good guess!
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