I decided to try out box modeling and this is what became of it. I how to fully detail the guy as I go along. Though right now I’m working on his anatomy.
My biggest problem (that I know of) is the legs.
Todo:
finish and detail legs
finish and detail hands
Then I move onto the next sebd level and detail some more, etc.
Critique is definitely welcome. Updates will be forthcoming as I have time.
-albert
That was another of my worries. I didn’t want to give him the hunched back look you see cartoon rabbits reared up on their back legs. So I pushed him into a standing position.
Again, my main concern is the legs and how the muscles in the legs (roughly) would be layed out.
Looks like I’m going to keep the feet and claws… Isn’t this the focused critique forum? What happened to the moderation (not that I don’t mind the comments, guys, keep em coming)?
Or lizard like, but then again this is your model. I am more cartoony with my style anyway. I really like the large groove in the back give a somewhat animal like quality while retaining its humanoid biped roots. Nice.
Okay, so its like a snake then? the face needs to be a slight bit longer to fit in all the detail and still be smooth. I think the back is arched a little bit to much. It makes the hips look like they are pushed and the ass look. . . well, large.
Oh, and I always forget, but can I see the wires? I just want to make sure that every poly is used to its fullest!