Hi guys!
Here is my last workI made in Blender.
Rendered in Cycles.
This work took me a lot, but I’m totally satisfacted about cycles capability, especially about the material editor.
Here is my gallery on Artstation LINKFor any question, don’t esitate to ask!
Incredible! An awesome amount of details and wonderfully done materials. The character itself is quite original and the structure of it works perfectly. Top notch, really.
wow! i guess the other guys working on the Blender Guru character competition can quit working now i’ve bookmarked the vids for watching later. great job!
Really badass. Hope one day high frequency detailing and texture painting will be more manageable in blender too, would be great to pull out such subject straight from it.