The big Blender Sculpt Mode thread (Part 2)

Man I love the new settings. Being able to sharpen any face set is so freaking good for blocking out the bigger shapes. Was able to to clean up some raw shapes in no time at all with this one feature without going overboard with the geometry.



Going to be very good for building cloth pieces as well when doing cloth simulations/sculpting with proper seams. The more I keep looking through all the Dyntopo changes the more I appreciate how well implemented it is with the rest of Blender. Besides some bugs and crashes, this is looking really good. Fantastic job by Joe Eagar and the devs assisting him. :partying_face:

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