The big Blender Sculpt Mode thread (Part 2)

I really like the grey_bluerimlight but with the spec/blue light disabled. Would be cool to boost the mid tones so it won’t look too metallic.
Orb_glowhighlight is very good right out of the box.

edit: Example from one opf my latest projects.

I’ve created this matcap inspired from blinn (zbrush) but with slightly darker midtones and some added reflected light.

edit2: A build in matcap editor/creator would be awesome.

edit3: Here is another personal project example with the metal_bluerimlight matcap


I really like the look!

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