The big SDF thread

A new SDF update…

No better way to spend my second Easter day than testing new beta versions of three SDF modeling tools… :grin::+1:

  1. The next version of SDF Modeler will have a text primitive, and you will be able to choose any True Type font, including glyph / wingdings fonts, adding quite some possible extruded 2D shapes to your SDF modeling arsenal. :+1:

  1. The next version of the Chisel add-on for Blender will have new features such as an Emboss and Engrave operation, and colors! :+1:

  1. Last but not least… A first alpha version of MathOPS has been released to a closed testing team. And I’m impressed.
    MathOPS comes as a custom Blender build that can be easily installed next to other Blender build(s). An advantage of the custom build is that custom C++ code can be used to speed things up.
    Among MathOPS features are SDF modifiers, such as Bend and Twist…

… and a Displacement modifier:

Very cool stuff I haven’t seen in any other SDF modeling tool yet.

Exciting times for SDF modeling have commenced. I’m happy to see SDF gain popularity. :smiling_face_with_tear:

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