The center point of the face is not on the center of the face…It’s in the upper left corner of the face…And NOW I can’t loop cut this edge, I think this is also the cause, I’m following the tutorial, I can fix the problem if I redo it, but I still want to know if there is a direct method without redo
1 Like
Hey!
The reason this is happening is due to your topology. Since the beveled edge gets terminated on the side it creates an N-gon (see circle). Ideally you want to keep everything quads at most.
I don’t have too much experience with hard surface so I don’t know the best way to solve it, but that’s where the problem is. Hope this helps!
Loopcut only works on faces with 4 edges. If the loopcut comes to a face with not 4 edges it stops.
You can use the knife (press k in edit mode) tool to separate the ngon part from the rest like this, then loopcut works for the parts.
1 Like
thank you