Here’s a simple portrait that started as a sculpt sketch; all dyntopo, no retopology done.
Render in cycles, composition in Photoshop.
Hope you like it
Here’s a simple portrait that started as a sculpt sketch; all dyntopo, no retopology done.
Render in cycles, composition in Photoshop.
Hope you like it
an idea
add a “Walter White” / Heisenberg goatee
I like the skin texture, did you use a seamless normal map texture?