I’ve created this work as part of Nodevember’s fourth prompt, “Six sided”. I’m happy with it, so I’ve decided to share it here as well.
The texture was created using Substance Designer. The scene, compositing and rendering was done with Blender 3.0.
This work was inspired by Parizsi Udvar in Budapest ( https://digitalcosmonaut.com/2013/budapest-parizsi-udvar ), by Turin’s passages and by Antwerp’s ominous train station.
Hope you like it