Okay, so I’ve been working on this ship
(attatched) and I’m curious, what’s the best way to texture this (eg: for detail - metallic/space-ish looking) ?
specifically, UVunwrapping, and other stuff - I know how to do it, it just doesn’t look all that great (where do I put the seams n’ stuff?)
If someone could show me how to texture this, that would be great!
The blend file is attached if you’d like to download it to fiddle with it (or show me a good way to texture the thing )
It would be cool to texture using normal maps properly n’ stuff… (what’s a good way to create normal maps, anyways?)
k, so, basically, texturing help would be appreciated
theemerald.blend (604 KB)