Hi everyone…after a week like this (I had a lot of homeworkd/project to do for school) I felt like it was time to make the ennemy mothership that will figure in my short full movie name: The Exodus. The ennemy will be the specy Yumahne…don’r ask me why…you will al learn why I choose that name in the full story of the movie when I will release it! and remember this is an early wip…I make that in one hour and a half…
uhmmm 55 view and no comement…I hope it dont mean my model is bad :-?
I will continu it and I will post an update in a couple of hour and then I hope to have comemnt and suggestion!
your modeling is getting quite good x warrior, you have prgressed steadily, and it is reallyu starting to look good. I would go in, add a few smaller details and perhaps bevel the edges.
OK I added some detail and the guns (hehe). I made some texture try…I want to know if the planet texture is correct…don’t mind about the “force field” texture, it was just a try I will change it later. and Plz give me some comment and suggestion now! Thanks!
hey X-WARRIOR
[i though i should better comment this]
that’s a great start for a spaceship… add some more detail, bevel the edges and apply good textures and i will rock…
the lighting could be improved, use spotlights with very soft shadows…
Thats looking great!!! I love your attention to detail, and due to the ships size im sure its quite an ambitious project (dont you just love those?).
Anyway, cant wait to see this in the “Finished” forum.
that’s a real cool looking spaceship i like your modeling a lot.
The textures on the ship are looking very good especially the emit texture!!! Try some bumps too…
About the bevelling…, that’s a thing that drives me crazy in blender, you have to do that before you begin with a cube and then work out your details.
Have a look in the Question&Answer forum there’s a tute made by Pofo which explains how to make bevels that helped me a lot or maybe model with surfaces, then in the edit buttons you can bevel that thing too.
I hope you like it! (I know that the texure is stretch/wrong placed at some place but I don’t care because when we will see it in the anim iit will be when a fighter pass by but the attention of the viewer (???) will be on the fighter…I hope you understand
Do you think I should release the story now or wait until I release the first part of the movie?
first off i’d like to say its a great model. It seemed a bit blockish at first but that was cos you had just started. I love the texture on the back half, but the blue glowing dots seem to look a bit off. It’s not bad or anything, i just think that part of the texture isn’t as good as the other half. Definitely don’t release the script, that will make it boring when the movie comes out. You might want to just give us an idea of what its about, but don’t give away too much. Can’t wait to see it!
OK thanks for the reply! Sorry for you guy that don’t like the red painting or the blue window…but I don’t have anymore time to work on it! sorry. I will just add some gun as soon as I can, then work on some fighter and on some bomber. I will not release the script but I will tell you the “general” story:
It’s about a specy called “The Yuhm” that must exode their planet because its no longer habitable (polution/nuclear war/chimical war etc…) After a very very long journey they finally find a planet but they have to fight again a specy called Mhane to have it…but something more dangerous is coming…something as old as the galaxy…something that do not know fear…
(The initial story that I made was not like this but yesterday night I didn’t sleep much so I had time to remake all the story! and I think this one is much better!)