The Fallen Angel

Based on the famous painting “The Fallen Angel” (1847) by Alexandre Cabanel.

Sculpted in ZBrush, rendered using Blender.
Instead of Substance Painter I used Polypaint this time to create the textures (also roughness maps, …). The feathers were done using Blender’s particle system, the hair using geometry nodes.

13 Likes

I featured you on BlenderNation, have a great weekend!

1 Like

Thank you so much!

1 Like