What is the fastest way of creating an edge that will extend another edge (that does not follow any specific axis)? So it’s parallel and starts at vertex where the other edge ends.
Of course, I can duplicate the edge and place it at the end of the first edge, but that requires adjusting snapping settings, and it’s just too tedious. Same with duplicate and rotate - need to setup 3d cursor as rotation pivot. Too slow.
I could slide the edge with ALT for extending, but then I’ll lose one vertex and have one long edge instead of two short ones. I want to keep the position of vertex between the two edges. It must be precision modelling.
There’s also Construction Lines addon, but still, it’s not too fast. It creates new edges as new objects, and then I have to join them, and… eh…
It’s all sooo tedious compared to SketchUp where I just start drawing a line, and it’ll highlight possible edge extensions.
EDIT: We already have two solutions. Zender has suggested an addon (precise method, lets you set extension length), and I have also came up with a native method. Read all the topic if you want to know both.