Another eternal work in progress!
I was going to wait for a final image/animation to post but could not resist posting some screenshots of the progress so far.
This one is for the train cult!
It is the flying Scotsman, certainly the most famous train in Britain and has been modelled already by many people, so this is simply “my version”. I have gone for the old look before the double chimney’s and the blinkers (smoke deflectors).
I could not resist rigging the gear. The Flying Scotsman was the first train to “officially” go over 100mph, greatly thanks to Nigel Gresley’s gear design. It is a three cylinder version of the Walschaert’s valve gear.
I have considered but probably not, I still want to add more detail to the outside, the tender and cabin. The file is getting heavy for my old system and I will have to finish the track ground and background! Plus I want smoke, steam etc
I think I will have to split the final result into different scenes or files for memory and gpu.
No I do not use substance, the textures are not finished, they are node setups. I will grunge a bit not over the top because the flying Scotsman is kept and cleaned with pride, but obviously it does get sooty and greasy.
And another with an interesting angle, for this one I would have change the texture of the fire door but that is enough rendering for the moment I should get on with finishing the rest.
Yes I wanted a gradient to darken one side Where the fire “sooted” the pipes ,so I added a black gradient to one side and moved the uv’s of the pipes that I wanted to have that effect so they include that gradient.