Does the game engine support the driver function in blender, and rigging as an alternative to just a simple driver function?
There is a page and python example file via the Game Engine Development tutorial book, I own. I should of viewed it.
Hmm.
Does the game engine support the driver function in blender, and rigging as an alternative to just a simple driver function?
There is a page and python example file via the Game Engine Development tutorial book, I own. I should of viewed it.
Hmm.