The Hero's tomb

Hi guys, after centuries of social inactivity I decided to take back a project that I had only partially published: “The hero’s tomb”. It is a scenario that represents an ancient tomb of a mythological hero inspired by the Minoan culture with Homeric influences.

Entirely made in Blender in all its parts: external, internal and props. the graphics were entirely created in Substance. Rendered in Cycles.
I hope it can be an inspiration for some other stories!

This is the external that was already published.





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Lots of nice details. The entrance and cavern remind me of beehive tombs I’ve seen in Greece.

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I featured you on BlenderNation, have a great weekend!

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