Here’s my latest project, which is the result of the first chapter of the CG Boost “Master 3D Environments in Blender” course. It has been on my to-do list for a few years now, and I’m excited to finally be diving into it!
It’s been a great learning experience, exploring various tools of creating quick but realistic environments.
I’d love to hear any feedback or thoughts you have! I will continue to share my progress with the next chapters in the following weeks, thanks for checking it out!
A bit ago, I saw a similar piece like yours and one bit of feedback I saw was that the mountain looked a little too clear and sharp. With how far away mountains are, they tend to get enveloped in the atmosphere and look a bit faded out instead of super crisp.
Especially since yours is in a setting where the sky isn’t completely clear. Mountains tend to look bluer and bluer the further away they are from the POV.