The Last of Us main menu recreation


Yesterday I had a few hours to kill and I wanted to take on a pretty easy project. I decided upon recreating the famous main menu of The Last of Us - I thought it’s easy enough to do in like 4-5 hours, so I went with it.

Modeled & Textured everything that’s around there… after wall it was just some walls and a window frame, and some leaves. Super easy stuff.
The assets were modeled in Blender and textured in Substance Painter, as usual.

Comparison (I went with a different lighting by choice):

Clay render:


I featured you on BlenderNation, have a great weekend!

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Nice! Thank you, Bart.

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