The Legend of SkullBoy

Hi all!

I’ve been wanting to rescue this character for a while and show more about his background. He’s the first entire character I have ever done. It’s also the first scene that I design and I’m quite happy with the result. :grinning:

Scuplting made in Zbrush. Character retopology in Maya. Texturing, lighting and rendering in Blender and Cycles. And compositing in Photoshop.

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I featured you on BlenderNation. Stay safe, and have a great weekend!

Thak you very much!!! Enjoy the weekend :slight_smile:

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