A piece I made to practice hard surface modeling in Blender, and to dive into addons such as HardOps, Boxcutter, MACHIN3tools, MESHmachine and Cablerator. I learned a ton and it was a ton of fun! This dude’s only job is to lift heavy things. It’s boring but he doesn’t mind.
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The fancy details on your mech are really nice!
The only suggestion I would make is to have some warm sunlight on your model.
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Thank you so much, I really appreciate that!
Sounds like a great suggestion that could work very nicely! I will definitively try that if I were to continue on this model some day or if I were to re-render it. Maybe I can try that kind of contrast in a later piece! Thank you for the feedback!
That practice really paid off.
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Thank you so much! I am happy to hear that you think so
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