The Outpost - Concept Art


A bit of a personal project.

I used some of Quixel megascans assets to fill up the scene and make it feel more alive
Added some rigged characters from Mixamo also I equipped them with weapons from CGTrader
Did the post processing in Lightroom and Photoshop
Texturing was done in Substance painter for the assets I made
The entire outpost was fully modelled by me and textured in SP
rendered in resolution of 2560x1440 with 600 samples

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I featured you on BlenderNation, have a great weekend!