- The Performance Artist -
Hi,
This was a character I created based on a little sketch I made. I used a base mesh that I had created for a previous character model and refined the mesh using standard poly modelling techniques and some sculpting. Textures were painted in Photoshop. Lighting was done using area lights. Rendered in Cycles.
Final Render.
Wireframe topology.
The original sketch which inspired the model.
Instagram: @zandoid.art