The spring of "Pombolin Colorado"

Scene made for the channel’s blender marathon: “3D na Revo”.
Polygonal modeling.
Character texture painted and the rest procedural.
The feathers are by the particle system.
Rendered in cycles.

I added new elements and changed some things:

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Love it, nice work!

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Great work :fire::fire::fire:

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I featured you on BlenderNation, have a great weekend!

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Thanks a lot, Bart! :slight_smile: